GTK 튜토리얼부터 쉽지 않군요.
글쓴이: mg2000 / 작성시간: 금, 2007/11/30 - 2:25오후
제가 GTK+를 공부해 볼까 하고 아래 예제를 돌려봤는데요.
#include <gtk/gtk.h> /* This is a callback function. The data arguments are ignored * in this example. More on callbacks below. */ static void hello( GtkWidget *widget, gpointer data ) { g_print ("Hello World\n"); } static gboolean delete_event( GtkWidget *widget, GdkEvent *event, gpointer data ) { /* If you return FALSE in the "delete_event" signal handler, * GTK will emit the "destroy" signal. Returning TRUE means * you don't want the window to be destroyed. * This is useful for popping up 'are you sure you want to quit?' * type dialogs. */ g_print ("delete event occurred\n"); /* Change TRUE to FALSE and the main window will be destroyed with * a "delete_event". */ return TRUE; } /* Another callback */ static void destroy( GtkWidget *widget, gpointer data ) { gtk_main_quit (); } int main( int argc, char *argv[] ) { /* GtkWidget is the storage type for widgets */ GtkWidget *window; GtkWidget *button; /* This is called in all GTK applications. Arguments are parsed * from the command line and are returned to the application. */ gtk_init (&argc, &argv); /* create a new window */ window = gtk_window_new (GTK_WINDOW_TOPLEVEL); /* When the window is given the "delete_event" signal (this is given * by the window manager, usually by the "close" option, or on the * titlebar), we ask it to call the delete_event () function * as defined above. The data passed to the callback * function is NULL and is ignored in the callback function. */ g_signal_connect (G_OBJECT (window), "delete_event", G_CALLBACK (delete_event), NULL); /* Here we connect the "destroy" event to a signal handler. * This event occurs when we call gtk_widget_destroy() on the window, * or if we return FALSE in the "delete_event" callback. */ g_signal_connect (G_OBJECT (window), "destroy", G_CALLBACK (destroy), NULL); /* Sets the border width of the window. */ gtk_container_set_border_width (GTK_CONTAINER (window), 10); /* Creates a new button with the label "Hello World". */ button = gtk_button_new_with_label ("Hello World"); /* When the button receives the "clicked" signal, it will call the * function hello() passing it NULL as its argument. The hello() * function is defined above. */ g_signal_connect (G_OBJECT (button), "clicked", G_CALLBACK (hello), NULL); /* This will cause the window to be destroyed by calling * gtk_widget_destroy(window) when "clicked". Again, the destroy * signal could come from here, or the window manager. */ g_signal_connect_swapped (G_OBJECT (button), "clicked", G_CALLBACK (gtk_widget_destroy), G_OBJECT (window)); /* This packs the button into the window (a gtk container). */ gtk_container_add (GTK_CONTAINER (window), button); /* The final step is to display this newly created widget. */ gtk_widget_show (button); /* and the window */ gtk_widget_show (window); /* All GTK applications must have a gtk_main(). Control ends here * and waits for an event to occur (like a key press or * mouse event). */ gtk_main (); return 0; }
컴파일이랑 링크는 그럭저럭했는데, 정작 실행을 하면 세그멘테이션 오류가 나네요.
그냥 Windows만 만들면 실행이 잘됩니다만, widget을 추가하려고 하면 안되네요.
어디서 에러나는지 찾아보니까 G_OBJECT (window) 부분에서 에러가 나는데요.
windows는 NULL이 아닌데 왜 에러가 날까요... ㅜ.ㅡ
Forums:
복사해서 실행해보니까 에러 없이 잘 되는데요..
gcc gtk_test.c `pkg-config --libs --cflags gtk+-2.0`
으로 컴파일 하니까 에러없이 컴파일 되고 실행 잘 됩니다.
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퍼지지말자~~!!! 아자아자~~
불태우자~~ 모두 새하얗게 될때까지~~~
the frontier spirit
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퍼지지말자~~!!! 아자아자~~
불태우자~~ 모두 새하얗게 될때까지~~~
the frontier spirit
NetBeans에서 하려고 하니 안되는군요.
답변 감사합니다. 제가 Netbeans에서 만들려고 했더니, 세그멘테이션 오류가 나는 것이었군요.
gcc로 직접 컴파일 하니 별 문제가 없네요.
궁금한것이 하나 더 생겼는데요.
이렇게 만든 프로그램을 실행하면, 콘솔창이 뜨고, 윈도우가 뜨게 되는데요.
콘솔 창은 무조건 뜨는 건가요?
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