GTK 튜토리얼부터 쉽지 않군요.
글쓴이: mg2000 / 작성시간: 금, 2007/11/30 - 2:25오후
제가 GTK+를 공부해 볼까 하고 아래 예제를 돌려봤는데요.
#include <gtk/gtk.h>
/* This is a callback function. The data arguments are ignored
* in this example. More on callbacks below. */
static void hello( GtkWidget *widget,
gpointer data )
{
g_print ("Hello World\n");
}
static gboolean delete_event( GtkWidget *widget,
GdkEvent *event,
gpointer data )
{
/* If you return FALSE in the "delete_event" signal handler,
* GTK will emit the "destroy" signal. Returning TRUE means
* you don't want the window to be destroyed.
* This is useful for popping up 'are you sure you want to quit?'
* type dialogs. */
g_print ("delete event occurred\n");
/* Change TRUE to FALSE and the main window will be destroyed with
* a "delete_event". */
return TRUE;
}
/* Another callback */
static void destroy( GtkWidget *widget,
gpointer data )
{
gtk_main_quit ();
}
int main( int argc,
char *argv[] )
{
/* GtkWidget is the storage type for widgets */
GtkWidget *window;
GtkWidget *button;
/* This is called in all GTK applications. Arguments are parsed
* from the command line and are returned to the application. */
gtk_init (&argc, &argv);
/* create a new window */
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
/* When the window is given the "delete_event" signal (this is given
* by the window manager, usually by the "close" option, or on the
* titlebar), we ask it to call the delete_event () function
* as defined above. The data passed to the callback
* function is NULL and is ignored in the callback function. */
g_signal_connect (G_OBJECT (window), "delete_event",
G_CALLBACK (delete_event), NULL);
/* Here we connect the "destroy" event to a signal handler.
* This event occurs when we call gtk_widget_destroy() on the window,
* or if we return FALSE in the "delete_event" callback. */
g_signal_connect (G_OBJECT (window), "destroy",
G_CALLBACK (destroy), NULL);
/* Sets the border width of the window. */
gtk_container_set_border_width (GTK_CONTAINER (window), 10);
/* Creates a new button with the label "Hello World". */
button = gtk_button_new_with_label ("Hello World");
/* When the button receives the "clicked" signal, it will call the
* function hello() passing it NULL as its argument. The hello()
* function is defined above. */
g_signal_connect (G_OBJECT (button), "clicked",
G_CALLBACK (hello), NULL);
/* This will cause the window to be destroyed by calling
* gtk_widget_destroy(window) when "clicked". Again, the destroy
* signal could come from here, or the window manager. */
g_signal_connect_swapped (G_OBJECT (button), "clicked",
G_CALLBACK (gtk_widget_destroy),
G_OBJECT (window));
/* This packs the button into the window (a gtk container). */
gtk_container_add (GTK_CONTAINER (window), button);
/* The final step is to display this newly created widget. */
gtk_widget_show (button);
/* and the window */
gtk_widget_show (window);
/* All GTK applications must have a gtk_main(). Control ends here
* and waits for an event to occur (like a key press or
* mouse event). */
gtk_main ();
return 0;
}컴파일이랑 링크는 그럭저럭했는데, 정작 실행을 하면 세그멘테이션 오류가 나네요.
그냥 Windows만 만들면 실행이 잘됩니다만, widget을 추가하려고 하면 안되네요.
어디서 에러나는지 찾아보니까 G_OBJECT (window) 부분에서 에러가 나는데요.
windows는 NULL이 아닌데 왜 에러가 날까요... ㅜ.ㅡ
Forums:


복사해서 실행해보니까 에러 없이 잘 되는데요..
gcc gtk_test.c `pkg-config --libs --cflags gtk+-2.0`
으로 컴파일 하니까 에러없이 컴파일 되고 실행 잘 됩니다.
-----------------------------------------------------
퍼지지말자~~!!! 아자아자~~
불태우자~~ 모두 새하얗게 될때까지~~~
the frontier spirit
-----------------------------------------------------
퍼지지말자~~!!! 아자아자~~
불태우자~~ 모두 새하얗게 될때까지~~~
the frontier spirit
NetBeans에서 하려고 하니 안되는군요.
답변 감사합니다. 제가 Netbeans에서 만들려고 했더니, 세그멘테이션 오류가 나는 것이었군요.
gcc로 직접 컴파일 하니 별 문제가 없네요.
궁금한것이 하나 더 생겼는데요.
이렇게 만든 프로그램을 실행하면, 콘솔창이 뜨고, 윈도우가 뜨게 되는데요.
콘솔 창은 무조건 뜨는 건가요?
댓글 달기