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Open Source Initiative Estimates the 'Top Open Source Licenses in 2025'
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Japan Votes to Restart World's Biggest Nuclear Plant 15 Years After Fukushima Meltdown
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Japan Votes to Restart Fukushima Nuclear Plant 15 Years After Its Meltdown
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Should Physicists Study the Question: What is Life?
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Free Software Foundation Receives 'Historic' Donations Worth Nearly $900K - in Monero
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Video Call Glitches Evoke Uncanniness, Damage Consequential Life Outcomes
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Taiwan's iPass Releases Floppy Disk Pre-Paid Cash Card
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Toll Roads Are Spreading in America
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Rocket Crashes in Brazil's First Commercial Launch
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Mesh Networks Are About To Escape Apple, Amazon and Google Silos
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Driverless Future Gains Momentum With Global Robotaxi Deployments
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NASA Chief Says US Will Return To Moon Within Trump's Second Term
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New York To Require Social Media Platforms To Display Mental Health Warnings
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FFmpeg Developer Files DMCA Against Rockchip After Two-Year Wait for License Fix
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Indian IT Was Supposed To Die From AI. Instead It's Billing for the Cleanup.
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As AI Companies Borrow Billions, Debt Investors Grow Wary
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The Economic Divide Between Big and Small Companies Is Growing
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[$] An early look at the Graphite 2D graphics editor
Graphite is an effort to unify illustration, raster editing, desktop publishing, and animation in one browser-based application. The project has been in development since 2020 and announced its first alpha release in 2022. According to creator Keavon Chambers, the project's mission is to become "the 2D counterpart to Blender", by bringing a node-based, non-destructive workflow to 2D graphics. The project, currently still in alpha, is a long way from complete; but it is worth testing for anyone involved with open-source-graphics production. Current builds, from September 2025, include vector-illustration tools, a node-based compositor, and early brush tooling, with broader pixel-based- and photo-editing work still in progress.
Retreating From EVs Could Be Hazardous For Western Carmakers
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