#include "windows.h"
#include "stdio.h"
struct Point3D
{
int x, y, z;
};
DWORD WINAPI MyThread(LPVOID arg)
{
Point3D *pt = (Point3D *)arg;
while(1){
printf("Running another thread: %d, %d, %d\n",
pt->x, pt->y, pt->z);
Sleep(1000);
}
return 0;
}
int main()
{
// 첫 번째 스레드 생성
Point3D pt1 = {10, 20, 30};
DWORD ThreadId1;
HANDLE hThread