//new exception address c++ Memory
How a C++ compiler implements exception handling
https://www.codeproject.com/Articles/2126/How-a-C-compiler-implements-exception-handling

No New New: Raw Pointers Removed from C++
http://www.modernescpp.com/index.php/no-new-new

try~catch ¿Í __try~__except ÀÇ Â÷ÀÌÁ¡
http://kuaaan.tistory.com/435

Reading memory in C++
http://www.cplusplus.com/forum/general/42132/

Pointers
http://www.cplusplus.com/doc/tutorial/pointers/

Overloading Operator new and delete 1
http://www.modernescpp.com/index.php/overloading-operator-new-and-delete

Effective c++ item49 - new ó¸®ÀÚ
https://www.slideshare.net/jinhwason/effective-c-item49

STACK UNWINDING - 2018 
https://www.bogotobogo.com/cplusplus/stackunwinding.php

new ¿¬»êÀÚ¸¦ »ç¿ëÇÑ µ¿Àû ¸Þ¸ð¸® ÇÒ´ç ½ÇÆÐ½Ã ¿¹¿Ü ó¸®
http://kuaaan.tistory.com/123

5¿ù 20ÀÏ C++(¿¹¿Üó¸®, try, catch, throw), API(´ëÈ­»óÀÚ)
http://alsghman.tistory.com/entry/5¿ù-20ÀÏ-C¿¹¿Üó¸®-try-catch-throw-API´ëÈ­»óÀÚ

Exception Handling in C++
https://www.slideshare.net/AdilAslam4/exception-handling-in-c-69353237

Debugging and Exception Handling
https://mariusbancila.ro/blog/2007/05/14/debugging-and-exception-handling/

Debugging Software Crashes II
https://www.eventhelix.com/RealtimeMantra/Basics/debugging_software_crashes_2.htm#.W7Qw8H1bRhE

C++
https://ko.wikipedia.org/wiki/C%2B%2B

ÆÄÀÏ:C MemMap Exam VS.png
https://ko.wikipedia.org/wiki/ÆÄÀÏ:C_MemMap_Exam_VS.png

//
FIX SAMP Error Exception At Address: 0x004DD5A3
https://www.youtube.com/watch?v=t21OI6rnUF0

ARM Exceptions and Modes
http://recipes.egloos.com/4986862

PIC32MX Exception Entry Points
http://microchipdeveloper.com/32bit:mx-arch-exceptions-entry-points

How to use ARM's data-abort exception
https://www.embedded.com/design/prototyping-and-development/4006695/How-to-use-ARM-s-data-abort-exception

Memory alignment : theory and c++ examples
http://virtrev.blogspot.com/2010/09/memory-alignment-theory-and-c-examples.html

Microsoft Visual C++ and Win32 structured exception handling
http://www.howzatt.demon.co.uk/articles/oct04.html

Howto trace/debug an exception in Cortex-M3 and Cortex-M4
http://embeddedknowledge.blogspot.com/2012/03/howto-tracedebug-exception-in-cortex-m3.html

Offset calculation for branch instruction in ARM
https://reverseengineering.stackexchange.com/questions/9094/offset-calculation-for-branch-instruction-in-arm

Cortex-M4 Exceptions and Interrupts
https://slideplayer.com/slide/7280310/

Real-Time Systems
https://developer.arm.com/products/software-development-tools/solutions/real-time-systems

What exactly causes a page fault?
https://www.quora.com/What-exactly-causes-a-page-fault

Operating System Inside - General
http://osinside.net/osinside/osinside.htm

8.4 Page Fault Exception Handler
https://vistech.net/~champ/online-docs/books/linuxkernel2/060.htm

4. Memory virtualization and management
https://www.slideshare.net/HwanjuKim/4memory-virtualization-and-management

http://kblab.tistory.com/302

SEH (Structured Exception Handling) 2 - Á¤¸®
http://chfhrqnfrhc.tistory.com/entry/SEH-Structured-Exception-Handling-2-±Ã±ÝÇß´ø-ºÎºÐ

Access Violation

Effective Exception Handling in Visual C++
https://www.codeproject.com/Articles/207464/Exception-Handling-in-Visual-Cplusplus

What is Memory Access Violation?
https://study.com/academy/lesson/what-is-memory-access-violation.html

Heap - Runtime variables
Stack - Temporary variables
Data - Variables + Arrays
Text - Program Code

access violation at address 01C4EF70 in module 'BEST.axe'. Read of address 00000000
http://forum.gsmhosting.com/vbb/f641/access-violation-address-01c4ef70-module-best-axe-read-address-00000000-a-1437932/

Structure Member Alignment, Padding and Data Packing
https://www.geeksforgeeks.org/structure-member-alignment-padding-and-data-packing/

Memory Coalescing
https://cvw.cac.cornell.edu/gpu/coalesced

Basics of computer architecture
https://en.wikiversity.org/wiki/Basics_of_computer_architecture

c ? ìé?ûäì£???,ä§?ÌÚö᣿
https://codeday.me/bug/20170910/68956.html

HISAT: A Fast and Memory Lean RNA-seq aligner
http://nextgenseek.com/2015/03/hisat-a-fast-and-memory-lean-rna-seq-aligner/

Memory Management: Paging
https://www.cs.rutgers.edu/~pxk/416/notes/10-paging.html

Java Memory Architecture (Model), Garbage Collection and Memory Leaks
http://www.techilashots.com/2015/10/java-memory-architecture-model-garbage.html

¡Ú¡Ú¡Ú¡Ú¡Ú
This material exempt per Department of Commerce license exception TSU Address Management.
https://slideplayer.com/slide/8755285/

󸮵ÇÁö ¾ÊÀº ¿¹¿ÜÇÊÅÍ¿Í Å©·¡½Ã´ýÇÁ Ȱ¿ë
https://www.kdata.or.kr/info/info_04_view.html?field=&keyword=&type=techreport&page=40&dbnum=175845&mode=detail&type=techreport

exception address code list
ExceptionCode: c0000005 (Access violation)

C + + ¾×¼¼½º À§¹ÝÀ» ¾î¶»°Ô µð¹ö±ëÇÒ ¼ö ÀÖ½À´Ï±î?
https://docs.microsoft.com/ko-kr/visualstudio/debugger/how-can-i-debug-an-access-violation-q?view=vs-2017

ACCESS VIOLATION ªòªÄª«ªÞª¨ªÆª´ªËªçª´ªËªçª·ª¿ª¤(2)Add Star
http://d.hatena.ne.jp/clayfish/20080127/1201413561

Debug build¿¡¼­ release·Î buildµÈ ¶óÀ̺귯¸® »ç¿ëÇϱâ [ÀϺΠ½ºÅ©·¦]
http://egloos.zum.com/saintrv/v/2391657

¡Ú¡Ú¡Ú¡Ú¡Ú
¸Þ¸ð¸® 5¿µ¿ª/µ¥ÀÌÅÍ ÀÔÃâ·Â
http://kama1204.tistory.com/entry/¸Þ¸ð¸®ÀÇ-5-¿µ¿ª

Thunk¿Í ¿ë¹ý1 - ´ÙÁß »ó¼Ó¿¡¼­ °¡»óÇÔ¼ö
http://ospace.tistory.com/219

POINTERS TO FUNCTIONS IN C & C++
https://nol2soft.wordpress.com/2011/08/05/pointers-to-functions-in-c-c/

ÆÄÀÏ:C Struct Map Exam.png
https://ko.wikipedia.org/wiki/ÆÄÀÏ:C_Struct_Map_Exam.png

delete this;¸¦ ÅëÇØ ¾Ë¾Æº¸´Â Ŭ·¡½ºÀÇ ¸Þ¸ð¸® Á¢±Ù ¸ÞÄ¿´ÏÁò
http://greenfrog7.egloos.com/m/913381

In Visual Studio C++, what are the memory allocation representations?
https://stackoverflow.com/questions/127386/in-visual-studio-c-what-are-the-memory-allocation-representations

Allen-Bradley DF1 and DH485 Error Codes
https://www.automationdirect.com/microsites/c-more/software-help/Content/008.htm

Debugging with visual studio. ºñÁÖ¾ó ½ºÆ©µð¿À¸¦ Ȱ¿ëÇÑ µð¹ö±ë
https://www.slideshare.net/kiyoungmoon144/debugging-with-visual-studio-78085941

¡Ú¡Ú¡Ú¡Ú¡Ú
Magic number (programming)
https://en.wikipedia.org/wiki/Magic_number_(programming)

//
Windows Heap Overrun Monitoring
https://blogs.msdn.microsoft.com/jiangyue/2010/03/15/windows-heap-overrun-monitoring/

Lessons on development of 64-bit C/C++ applications
https://software.intel.com/en-us/articles/lessons-on-development-of-64-bit-cc-applications

¡Ú¡Ú¡Ú¡Ú¡Ú
A Collection of Examples of 64-bit Errors in Real Programs
https://medium.com/@CPP_Coder/a-collection-of-examples-of-64-bit-errors-in-real-programs-baba1a4a73b4

¡Ú¡Ú¡Ú¡Ú¡Ú
Seven Steps of Migrating a Program to a 64-bit System
https://www.codeguru.com/cpp/misc/samples/basicprogramming/article.php/c16093/Seven-Steps-of-Migrating-a-Program-to-a-64bit-System.htm

Twice the bits, twice the trouble: vulnerabilities induced by migrating to 64-bit platforms
https://blog.acolyer.org/2016/11/17/twice-the-bits-twice-the-trouble-vulnerabilities-induced-by-migrating-to-64-bit-platforms/

//
Magic Folding Cube
https://www.math.nmsu.edu/~breakingaway/Lessons/MFC/MFC.html

MFC Windows Coding Guidelines
https://www.codeproject.com/Articles/11638/MFC-Windows-Coding-Guidelines

Exceptions in Java
https://www.geeksforgeeks.org/exceptions-in-java/

Working With JSON Data in Python
https://realpython.com/python-json/

The Ultimate Guide To Speech Recognition With Python
https://realpython.com/python-speech-recognition/

Errors and Exceptions
https://www.python-course.eu/python3_exception_handling.php

//
The Magic Square of the Sun
http://pidigits.ca/pidigits-sun-square.html

Perfect Magic Cube of Order 5 Discovered
http://mathworld.wolfram.com/news/2003-11-18/magiccube/

Win32 Debug CRT Heap Internals
http://www.nobugs.org/developer/win32/debug_crt_heap.html#table

In Visual Studio C++, what are the memory allocation representations?
https://stackoverflow.com/questions/127386/in-visual-studio-c-what-are-the-memory-allocation-representations/127404

MFC ¸ÞÀδÙÀ̾ó·Î±× this Æ÷ÀÎÅÍÀÇ ¼ºÁú
https://kin.naver.com/qna/detail.nhn?d1id=1&dirId=1040101&docId=144878871&qb=MHhjZGNkY2RjZA==&enc=utf8&section=kin&rank=5&search_sort=0&spq=0

Edge Based Template Matching
https://www.codeproject.com/Articles/99457/Edge-Based-Template-Matching

0xCDCDCDCD
http://awesomeairkick.blogspot.com/2011/05/0xcdcdcdcd.html
0xCDCDCDCD´Â C ·±Å¸ÀÓ ¶óÀ̺귯¸®ÀÇ Àå¿¡¼­ ¿À´Â µð¹ö±ë °ªÀÔ´Ï´Ù. 
µð¹ö±× ºôµå¿¡ ¸Þ¸ð¸® ºí·ÏÀ» ÇÒ´çÇÏ¸é ¹ö±×¸¦ Àâ±â À§ÇØ ¸Þ¸ð¸® ºí·ÏÀÌ ÀÌ °¡»ó °ªÀ¸·Î ÃʱâÈ­µË´Ï´Ù. 
0xCDCDCDCDCD´Â NULLÀÌ ¾Æ´Ï¸ç À¯È¿ÇÑ ¸Þ¸ð¸® Æ÷ÀÎÅͰ¡ ¾Æ´Õ´Ï´Ù.

//
TortoiseSVNÀÇ Cache Disk I/O¸¦ ÃÖÀûÈ­ÇÏÀÚ.
http://merino.egloos.com/916488

//
20 issues of porting C++ code to the 64-bit platform
https://www.viva64.com/en/a/0004/
https://hownot2code.com/2016/08/29/20-issues-of-porting-c-code-to-the-64-bit-platform/

C++ Programming Language
Pointers, References and Dynamic Memory Allocation
http://www.ntu.edu.sg/home/ehchua/programming/cpp/cp4_pointerreference.html

Lessons on development of 64-bit C/C++ applications
https://software.intel.com/en-us/articles/lessons-on-development-of-64-bit-cc-applications

Network Byte Orders
http://hackjutsu.com/2016/08/09/Network%20Byte%20Orders/

¬¬¬à¬Ý¬Ý¬Ö¬Ü¬è¬Ú¬ñ ¬á¬â¬Ú¬Þ¬Ö¬â¬à¬Ó 64-¬Ò¬Ú¬ä¬ß¬í¬ç ¬à¬ê¬Ú¬Ò¬à¬Ü ¬Ó ¬â¬Ö¬Ñ¬Ý¬î¬ß¬í¬ç ¬á¬â¬à¬Ô¬â¬Ñ¬Þ¬Þ¬Ñ¬ç ? ¬é¬Ñ¬ã¬ä¬î 2
https://habr.com/company/pvs-studio/blog/97810/

1 Introduction to x86 Assembly, part II or ¡°What does my laptop actually do?¡± Ymir Vigfusson Some slides gracefully borrowed from
https://slideplayer.com/slide/6214216/

//
OpenRCE
Reversing Microsoft Visual C++ Part I: Exception Handling
http://www.openrce.org/articles/full_view/21

C++ Core Guidelines
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines

//
Windows Exploit Development 4: Bypassing Stack Cookie.
http://sploitfun.blogspot.com/2012/09/bypassing-stack-cookie.html

Root Cause Analysis ? Memory Corruption Vulnerabilities
http://muhan56.tistory.com/archive/201302

Dynamic Linking (x86_64) Internals
http://sploitfun.blogspot.com

DLLÀ̶õ?
http://kali-km.tistory.com/category/?page=3

01/04/16--00:59: Exception handling issue
http://visual731.rssing.com/chan-13115559/all_p440.html

Inject your code to a Portable Executable file
http://www.javadtaghia.com/clam/insert-your-code-inside-exe

//
2D Platform Games Part 9: Storing Levels in Files / Level Editors
https://katyscode.wordpress.com/2013/01/29/2d-platform-games-part-9-storing-levels-in-files-level-editors/

¬¢¬Ú¬Ò¬Ý¬Ú¬à¬ä¬Ö¬Ü¬Ñ ¬³++ ¬Õ¬Ý¬ñ ¬â¬Ú¬ã¬à¬Ó¬Ñ¬ß¬Ú¬ñ ¬Ô¬â¬Ñ¬æ¬Ú¬Ü¬Ú
http://qaru.site/questions/1341022/c-library-for-drawing-graphics

How to make a line chart in wpf 
https://social.msdn.microsoft.com/Forums/ja-JP/c9285fff-9781-47ac-9537-3d4f229601cb/how-to-make-a-line-chart-in-wpf?forum=wpf

FireMonkey canvas classes and a bugfix to speed up your apps
https://parnassus.co/firemonkey-canvas-classes-and-a-bugfix-to-speed-up-your-apps/

Transparent graphics with pure GDI (Part 1)
https://parnassus.co/transparent-graphics-with-pure-gdi-part-1/

Core2D rendering performance WPF vs Avalonia+Direct2D,SkiaSharp,Cairo vs WPF+SkiaSharp
https://www.youtube.com/watch?v=xP1RMn8CixY

Communicating With a Direct2D Graphics Thread
https://www.codeproject.com/Articles/1107838/Communicating-With-a-Direct-D-Graphics-Thread